![]() ![]() Visual representations of lootboxes are banned.This is understood to include multiple posts by different users about the same topic Submitting low-effort posts of any kind in quick succession will lead to post removals and may lead to a ban. ![]() If submitting multiple videos/gifs/images, post them in a single text post with descriptions for each item.Posts made within an hour of each other will be removed. Users are limited to two posts for any given 24-hour period. It is not a catch-all flair for jokes and satire.ĭon't spam /r/WarThunder. individual screenshots or minor discoveries. The DATAMINE flair is for substantive datamining posts.It is intended only for official War Thunder news from Gaijin sites and sources. Unflaired posts don't get an upvote button and incorrectly flaired posts may be removed. Your account must be 3 days old to comment and at least 30 karma to post here.įlair your post appropriately after submitting. Submit a link Submit text post Please activate this subreddit's custom style for access to extra functionality such as content filtersįor Sim mode, visit r/WarthunderSim! Rules “Not having to worry about how many people are playing on Day One is nice,” Lyman said. A relatively small percentage of players in such games will pay for virtual goods, helping the game make money, while others enjoy the ride without paying any money. The advantage means that there’s a lot less pressure for the Switch audience to take off quickly, as free-to-play games make economic sense when they amass huge audiences. “On the Switch, we are ready with cross-platform, and Nintendo made it very easy to develop for the platform. “When World of Tanks: Blitz came out on mobile, it was a real game instead of an alarm clock simulator,” Lyman said. While World of Tanks has 15-vs.-15 battles that last for around 15 minutes, World of Tanks Blitz has 7-on-7 that wrap up in 7 minutes or so. That game was so successful that it still supports a team of 5,000 today. World of Tanks: Blitz was specifically designed for mobile as a shorter version of World of Tanks on PC and consoles, which came out in 2010 and has 160 million downloads to date. ![]()
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